Clientcrash
Citizen.InvokeNative crash / game crashed (no dump)
Also seen as: game crashed no dump citizen invokenative crash fivem crash no error
What causes it
The FiveM client crashed with little or no error, often from a bad native call, a corrupt streamed asset, or an out-of-memory situation from too many/too-large stream assets.
How to fix it
Narrow down the offending resource and clear caches.
- Clear the client server cache (FiveM.app/data/cache/) and rejoin.
- Server owners: disable recently-added resources one at a time to find the culprit.
- Reduce oversized streamed assets (vehicles, MLOs) that can exhaust memory.
- Ensure client and server are on current builds.
- Check the CitizenFX.log / crash dumps for the last resource touched.
Related errors
Related guides
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