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Luacrash

InvokeNative: execution failed: Argument at index N was null

Also seen as: Argument at index 1 was null InvokeNative argument null value does not fall within the expected range InvokeNative

What causes it

A native (often from a C#/.NET or older EssentialMode-style resource) received a null where it expected a value. Usually a variable that wasn't set, a failed lookup, or a player/entity that no longer exists being passed into the native.

How to fix it

Find which argument is null and guard it before the native runs.

  1. Note the argument index in the message and the resource in the stack trace.
  2. Trace that argument back — it's nil/null at the call site.
  3. Add a guard: skip the call if the value is missing (e.g. player/entity doesn't exist).
  4. For old EssentialMode-based resources, consider that the resource may be outdated/abandoned.

Related errors

Related guides

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