Viper Safe-Zone โ In-Game FiveM Safezone Creator
FRAMEWORK SUPPORT
QBCore, QBox & ESX Legacy โ automatic detection, plus standalone and custom framework support
DESCRIPTION
A powerful safe zone system by Viper Development for FiveM that lets admins create protected areas anywhere on the map โ without touching a single config file. This Viper Development safezone script offers dual QBCore and ESX Legacy support with automatic framework detection, so the same resource works as both a safezone qbcore and safezone esx system. Build zones live in-game with a free-fly camera, draw any custom polygon shape you want, and set exactly what happens inside โ disable weapons, block melee, enable god mode, or cap vehicle speed. Whitelist jobs so police and EMS keep working while everyone else follows the rules. Fully re-themeable, translated into 4 languages, escrow-unlocked where it matters, and sitting at 0.00ms idle โ this safezone fivem resource drops into any server and just works.
FEATURES
- In-game zone builder โ create zones with a free-fly camera, no config editing or coordinates needed
- Custom polygon shapes up to 64 points โ follow streets, buildings or whole districts, not just circles
- Live placement preview with aim marker, undo, and adjustable fly speed (normal / boost / slow)
- 3D height ranges โ separate a rooftop zone from the street below
- Per-zone rules: disable weapons, block fist fighting, god mode, and vehicle speed limits
- Overlapping zones stack correctly โ every active rule applies, lowest speed limit wins
- Job whitelist per zone โ exempt police, EMS or any job from the restrictions
- Full management menu โ create, edit, delete and instantly teleport to any zone
- Zone preview mode to visualise outlines in the world
- Ace-permission locked with full server-side validation on every action
- Discord webhook logging for zone create, edit and delete
- Configurable notification positions โ place the banner and toasts anywhere on screen
- Optional map blips with configurable sprite, colour and scale
- Developer exports and enter/exit events for full script compatibility
- 4 languages included (EN, ES, FR, DE) with easy locale system
- Fully re-themeable UI โ change one hex colour to restyle the entire menu
- 0.00ms idle, 0.01ms inside a zone
- Config, locales and custom framework file escrow-unlocked for easy customization
DEPENDENCIES
- oxmysql
- PolyZone
What buyers say about Safe-Zone
5.0 average from 20 verified reviews
bro this safe zone manager is clean ๐ญ
ngl this is probably one of the cleanest safe zone scripts
Really easy to create and manage zones.
this shit clean fr
setup took like 5 minutes and worked first try
The UI looks really modern and clean.
Safe-Zone questions
No. You draw the zone in-game by walking to each corner and placing a point, then the polygon is saved for you. There is no copying vectors out of the console into a config file.
Per zone you can disable weapons, block fist fighting, enable god mode, and cap vehicle speed to a limit you set. Each zone carries its own rules, so a parking area and a spawn hub can behave differently.
Yes. Each zone takes a job whitelist, so whitelisted jobs keep their weapons and normal behaviour inside a zone that disarms everyone else.
All three, with automatic detection on start. It also runs standalone if you are not using a framework.
As many as you need. Zones are managed from an in-game menu where you can create, edit, teleport to and delete them without restarting the resource.
