Viper Safe-Zone β In-Game FiveM Safezone Creator
FRAMEWORK SUPPORT
QBCore, QBox & ESX Legacy β automatic detection, plus standalone and custom framework support
DESCRIPTION
A powerful safe zone system by Viper Development for FiveM that lets admins create protected areas anywhere on the map β without touching a single config file. This Viper Development safezone script offers dual QBCore and ESX Legacy support with automatic framework detection, so the same resource works as both a safezone qbcore and safezone esx system. Build zones live in-game with a free-fly camera, draw any custom polygon shape you want, and set exactly what happens inside β disable weapons, block melee, enable god mode, or cap vehicle speed. Whitelist jobs so police and EMS keep working while everyone else follows the rules. Fully re-themeable, translated into 4 languages, escrow-unlocked where it matters, and sitting at 0.00ms idle β this safezone fivem resource drops into any server and just works.
FEATURES
- In-game zone builder β create zones with a free-fly camera, no config editing or coordinates needed
- Custom polygon shapes up to 64 points β follow streets, buildings or whole districts, not just circles
- Live placement preview with aim marker, undo, and adjustable fly speed (normal / boost / slow)
- 3D height ranges β separate a rooftop zone from the street below
- Per-zone rules: disable weapons, block fist fighting, god mode, and vehicle speed limits
- Overlapping zones stack correctly β every active rule applies, lowest speed limit wins
- Job whitelist per zone β exempt police, EMS or any job from the restrictions
- Full management menu β create, edit, delete and instantly teleport to any zone
- Zone preview mode to visualise outlines in the world
- Ace-permission locked with full server-side validation on every action
- Discord webhook logging for zone create, edit and delete
- Configurable notification positions β place the banner and toasts anywhere on screen
- Optional map blips with configurable sprite, colour and scale
- Developer exports and enter/exit events for full script compatibility
- 4 languages included (EN, ES, FR, DE) with easy locale system
- Fully re-themeable UI β change one hex colour to restyle the entire menu
- 0.00ms idle, 0.01ms inside a zone
- Config, locales and custom framework file escrow-unlocked for easy customization
DEPENDENCIES
- oxmysql
- PolyZone
What buyers say about Safe-Zone
5.0 average from 20 verified reviews
bro this safe zone manager is clean π
ngl this is probably one of the cleanest safe zone scripts
Really easy to create and manage zones.
this shit clean fr
setup took like 5 minutes and worked first try
The UI looks really modern and clean.
Safe-Zone questions
No. You draw the zone in-game by walking to each corner and placing a point, then the polygon is saved for you. There is no copying vectors out of the console into a config file.
Per zone you can disable weapons, block fist fighting, enable god mode, and cap vehicle speed to a limit you set. Each zone carries its own rules, so a parking area and a spawn hub can behave differently.
Yes. Each zone takes a job whitelist, so whitelisted jobs keep their weapons and normal behaviour inside a zone that disarms everyone else.
All three, with automatic detection on start. It also runs standalone if you are not using a framework.
As many as you need. Zones are managed from an in-game menu where you can create, edit, teleport to and delete them without restarting the resource.

