client
AddBlipForEntity
FiveM client native documentation with a Lua example.
Summary
Attaches a blip to a moving entity (ped/vehicle) so it tracks on the map. Used for dispatch, tracking targets, and following NPCs.
Returns
Blip (number) — the blip handle.
Parameters
entitynumberThe entity to track.Example
local blip = AddBlipForEntity(targetVeh)
SetBlipColour(blip, 1)
SetBlipAsShortRange(blip, false)Common pitfalls
- The blip follows the entity live — great for dispatch/tracking.
- When the entity is deleted the blip should be removed too.
Related natives
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