client
SetRelationshipBetweenGroups
FiveM client native documentation with a Lua example.
Summary
Sets how two ped relationship groups treat each other (friendly, hate, etc.). Used to make NPC guards, gangs, or hostile peds behave correctly.
Returns
void
Parameters
relationshipnumberRelationship level (0=companion ... 5=hate).group1HashFirst group hash.group2HashSecond group hash.Example
SetRelationshipBetweenGroups(5, groupA, groupB) -- hateCommon pitfalls
- Create groups with AddRelationshipGroup first.
- Set both directions if you want mutual behavior.
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